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Hogwarts Legacy Review: A Gorgeous, Bloated Open World

Walking into the Great Hall for the first time is worth the price on its own. The sixty hours after that are more of a mixed bag.

April 18, 2023
7.8/ 10
Editor's Verdict - Recommended

The castle itself is the best part of the game, and the open world around it never quite catches up.

I went in expecting to bounce off this inside a week, because licensed games have a track record and I'd already been burned by two of them that year. Then I walked into the Great Hall for the first time, candles floating overhead, four house tables stretching out under a false night sky, and I spent my first two evenings ignoring the main quest completely. I followed staircases to see where they went, found a hidden room behind a portrait because a ghost had looked at it funny, stood around watching paintings argue with each other. Avalanche Software understood that the castle was the pitch and it's the one part of the game they refused to pad, which is why the castle rewards aimlessness while everything outside it rewards checklists.

Sebastian Sallow's storyline is the other thing here I'd call great. It's a thirteen-quest thread about a Slytherin classmate trying to cure his cursed sister, and it walks a good deal further into the dark than I expected from a game this family-friendly, up to and including offering to teach you the Unforgivable Curses. I said yes to learning Crucio because a fifteen-year-old asked nicely, then used it through the entire back half of the game, and no professor, no prefect and no plot consequence ever said a word to me about it. I kept waiting for the bill to arrive, right through the credits, and either that's the funniest oversight in the game or it's the bleakest available fact about wizard society, and I've decided not to investigate which.

The castle itself is the best character in the game.

Outside the castle gates there are 95 Merlin trials, which is the same handful of puzzles copy-pasted across an entire map. I did about sixty of them before admitting to myself that nobody was making me, and the bandit camps and collectible clutter fold up the same way somewhere around hour twenty, so what's out there is a checklist wearing a wizard hat.

Combat turned out better than a licensed game needed it to be, and by midgame I was chaining Confringo into Levioso into a well-timed counter, flinging enemies into each other's attacks, which held up for the whole run. The Room of Requirement nearly rescues the middle hours on its own, a customizable space for growing plants, brewing potions and housing the beasts you rescue, and I lost more time arranging furniture in there than I spent on the last three main quests put together. House choice changes your common room, a couple of side characters and close to nothing else, and I picked Hufflepuff for the kitchen-adjacent common room and stand by that.

I played on PS5, where performance holds steady outside a few crowded courtyards, and the PS4 and Xbox One versions that came later reportedly struggle badly, so play it on current hardware if you get the choice. I never worked out whether the Merlin trials were meant to be done in that volume or whether somebody just needed a number on a feature list, and nothing in the game or the interviews I read afterwards clears it up. My map was still crusted with icons I'll never clear when the credits rolled, and the save file has been sitting there for two years on the theory that I'll definately go back and finish them off.

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goodygood_274★★★★3 weeks ago

Picked this up on sale after reading this and it's been a lovely few evenings. The castle really is the star, I got lost on purpose twice. The stuff outside the gates gets samey fast though, fair warning.

NK_X01★★★★★Dec 2025

Fidelity mode is 30fps for ray traced reflections you'll notice in maybe two rooms. Performance mode is objectively the correct way to play, I benchmarked both and the frame time consistency isn't close. The castle art holds up fine without RT, whatever the graphics threads claim.

khaleesiiiiiii★★★★★May 2025

@craig_biggio the Merlin trials are optional though, I just ignored them and went back to my Room of Requirement! I have a whole greenhouse in there now and a beast enclosure with two nifflers named Soot and Coin. The Hufflepuff common room by the kitchens is the coziest space in any game I've played. The main story is fine but honestly I live here now.

craig_biggio★★★★★Nov 2024

Whoever signed off on 95 Merlin trials owes me an apology. It's a checklist with a castle attached. Combat's decent, Sebastian's quests are good, everything else is filler stretched over a big empty map. Wait for a deep sale.

BallerOnABudget_★★★★Mar 2024

Sebastian's storyline goes places I did not expect from this game, actual consequences and everything. Do his quests first, thank me later. The broom controls took a night to click but flying over the lake at sunset is worth the price alone.

eatfrenchfries★★★★Jun 2023

Felt like being eleven again reading the books under a blanket. It has flaws, sure, but I finished the story with a smile. My daughter picked Ravenclaw and won't stop talking about her common room.